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 Dust HopperBin

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PostSubject: Dust HopperBin   November 13th 2010, 6:26 pm

I dont know why I named it Dust , but I did. It can be mod'ed to look different, goes good with suits. I based this off a script Chc4 made (RenderSettings)

admin = "Builderboy202"
char = game:GetService("Players")[admin].Character
--==[]==--
hpr = Instance.new("HopperBin")
hpr.Parent = game:GetService("Players")[admin].Backpack
hpr.Name = "Pestilence"
script.Parent = hpr
--==[]==---
function yes(lol)
equip = true --Begins the loop
function touch(h)
if h.Parent.Name~=admin then
pcall(function() h.Parent.Head.BrickColor = BrickColor.new("Earth green") h.Parent.Humanoid.Health=0 --pcall FTW
end)
end
end
while equip do --while equip = true do
wait(0.05) --Perfect amount of time
p = Instance.new("Part")
p.Size = Vector3.new(1,1,1)
p.Shape = "Ball"
p.BrickColor = BrickColor.new("Earth green")
p.Anchored = true
p.CanCollide = true
p.Parent = char.Torso
p.CFrame = char.Head.CFrame * CFrame.new(math.random(-10,10)/2,math.random(-2,5)/2,math.random(-7,7)/2)*CFrame.Angles(math.random(-360,360)/2,math.random(-360,360)/2,math.random(-360,360)/2) --Places the parts
p.TopSurface = "Smooth"
p.BottomSurface = "Smooth"

Delay(0,function()
local p = p
for i=1,5 do
wait(0.05)
p.Transparency = i/5
end
p:remove()
end)

p.Touched:connect(touch) --Stack priority


end
end
hpr.Selected:connect(yes)

function no(off)
equip = false --Halts the loop
end
hpr.Deselected:connect(no)
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bmxracer23
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Posts : 20
Join date : 2010-11-13
Age : 22
Location : Reno Nevada

PostSubject: Re: Dust HopperBin   November 14th 2010, 12:34 am

Grr all i did is say ill stop using it and then you guys went donkey kong on me i hate you
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blueymaddog
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PostSubject: Re: Dust HopperBin   January 27th 2011, 8:20 pm

nice. but you don't have to use the :GetService() method to access the players. just do this:
game.Players

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<+1 post. ujelly?>
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slayer9365
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Join date : 2010-07-31
Age : 23

PostSubject: Re: Dust HopperBin   January 27th 2011, 8:26 pm

blueymaddog wrote:
nice. but you don't have to use the :GetService() method to access the players. just do this:
game.Players
But it doesn't matter what he uses, they both work.
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blueymaddog
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PostSubject: Re: Dust HopperBin   January 27th 2011, 8:30 pm

but game.Players is shorter. I guess it's just the way he codes in rblx.Lua

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slayer9365
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PostSubject: Re: Dust HopperBin   January 27th 2011, 8:33 pm

But what happens if someone manages to re-name it, then his way would be the only working way.
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blueymaddog
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PostSubject: Re: Dust HopperBin   January 27th 2011, 9:04 pm

but whats the chance of that. :P what if some mamges to rename a player. =P

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Supernapalm
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PostSubject: Re: Dust HopperBin   January 27th 2011, 10:36 pm

ive done it with CE
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http://hackthissite.org
blueymaddog
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PostSubject: Re: Dust HopperBin   January 29th 2011, 7:54 am

what happens if they rename the service. :/ if someone hacks then there's nothing we can do about it.

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